Khronos OpenGL 4.4 Specification - 05:59 PM
These provide beta support for OpenGL 4.4 and GLSL 4.40ĭownload AMD Catalyst 13.x (13.150.100.1) OpenGL 4.3 Beta Driver - 08:32 AMĭownload AMD Catalyst 13.x (13.150.100.1) OpenGL 4.3 Beta Driver. This is the Beta driver that works with Windows 7 and 8. .
You can download and try out the Beta GeForce 326.98 OpenGL 4.4 driver. This is a developper OpenGL Driver revision 326.98 Windows driver. DX11 emulation features – for easier porting of applications between OpenGL and Direct3D.ĭownload GeForce 326.98 OpenGL 4.4 driver - 12:30 PM OpenGL ES 3.1 API and shader compatibility – to enable the easy development and execution of the latest OpenGL ES applications on desktop systems Flush Control – applications can control flushing of pending commands before context switching – enabling high-performance multithreaded applications -Robustness – providing a secure platform for applications such as WebGL browsers, including preventing a GPU reset affecting any other running applications Direct State Access (DSA) – object accessors enable state to be queried and modified without binding objects to contexts, for increased application and middleware efficiency and flexibility New functionality in the core OpenGL 4.5 specification includes: Khronos has an uphill struggle ahead, though: While AMD and Microsoft are focusing on their own specific implementations, OpenGL NG will be a cross-platform solution for all operating systems and hardware makers, just like the existing OpenGL specs.
The idea, much like AMD's Mantle and DirectX 12, is to build an entirely new version of OpenGL that removes a lot of the abstraction, significantly reducing the overhead and inefficiencies when working at a low level with the bare metal GPU hardware. Next Generation OpenGL ( OpenGL NG), however, is a complete rebuild of the OpenGL API. OpenGL 4.5, except for some new Direct3D 11 emulation features for easier porting, is your fairly standard annual OpenGL update. All these goodies should be available in the next major kernel release, Linux 4.8, which has just received its first Release Candidate build.At Siggraph 2014, the Khronos Group has announced both OpenGL 4.5 and, more excitingly, the Next Generation OpenGL Initiative. In the upcoming months, Collabora's kernel developers and hackers will work hard on bringing more awesome features and performance improvements to the open source Intel OpenGL video driver, such as shader cache and loop unrolling for improving the optimization passes for the GL shader language compiler.
Shortly after the respective announcement, Collabora developer Timothy Arceri should start work and concentrate all of their efforts to upgrade the OpenGL support to version 4.5, thus making the open source Intel graphics driver the best and allowing users of GNU/Linux distributions to fully take advantage of their Intel hardware. "As described in the extensions overview this extension brings six new enhancements to the GL shader language to improve the development experience for OpenGL developers." OpenGL 4.5 support coming soon to the open source Intel driver "At Collabora, I recently had the opportunity to implement the ARB_enhanced_layouts extension which was last extension required to enable 4.4," says Timothy Arceri. That ends now, as the Collabora team, who has always had lots of contributions to the Linux kernel, has managed to reach a major milestone by implementing OpenGL 4.4 support to the open source Intel video driver supporting recent Intel Broadwell and Intel Skylake platforms.
In a recent blog post, Timothy Arceri reports for Collabora that it's a known fact that the open source Intel OpenGL video driver has always been behind times, always trying to catch up to the proprietary video drivers that are available for Microsoft Windows operating systems. Collabora's Mark Filion informs Softpedia about the latest progress made by past and present Collabora developers on bringing the Intel graphics driver on par with its Windows equivalent.